/** * Accordion.as * Keith Peters * version 0.9.1 * * Essentially a VBox full of Windows. Only one Window will be expanded at any time. * * Copyright (c) 2010 Keith Peters * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.bit101.components { import flash.display.DisplayObjectContainer; import flash.events.Event; public class Accordion extends Component { private var _windows:Array; private var _winWidth:Number = 100; private var _winHeight:Number = 100; private var _vbox:VBox; /** * Constructor * @param parent The parent DisplayObjectContainer on which to add this Panel. * @param xpos The x position to place this component. * @param ypos The y position to place this component. */ public function Accordion(parent:DisplayObjectContainer=null, xpos:Number=0, ypos:Number=0) { super(parent, xpos, ypos); } /** * Initializes the component. */ protected override function init():void { super.init(); setSize(100, 120); } /** * Creates and adds the child display objects of this component. */ protected override function addChildren() : void { _vbox = new VBox(this); _vbox.spacing = 0; _windows = new Array(); for(var i:int = 0; i < 2; i++) { var window:Window = new Window(_vbox, 0, 0, "Section " + (i + 1)); window.draggable = false; window.addEventListener(Event.SELECT, onWindowSelect); if(i != 0) window.minimized = true; _windows.push(window); } } /////////////////////////////////// // public methods /////////////////////////////////// /** * Adds a new window to the bottom of the accordion. * @param title The title of the new window. */ public function addWindow(title:String):void { var window:Window = new Window(_vbox, 0, 0, title); window.minimized = true; window.draggable = false; window.addEventListener(Event.SELECT, onWindowSelect); _windows.push(window); _winHeight = _height - (_windows.length - 1) * 20; setSize(_winWidth, _winHeight); } /** * Sets the size of the component. * @param w The width of the component. * @param h The height of the component. */ override public function setSize(w:Number, h:Number) : void { super.setSize(w, h); _winWidth = w; _winHeight = h - (_windows.length - 1) * 20; draw(); } override public function draw():void { _winHeight = Math.max(_winHeight, 40); for(var i:int = 0; i < _windows.length; i++) { _windows[i].setSize(_winWidth, _winHeight); _vbox.draw(); } } /** * Returns the Window at the specified index. * @param index The index of the Window you want to get access to. */ public function getWindowAt(index:int):Window { return _windows[index]; } /////////////////////////////////// // event handlers /////////////////////////////////// /** * Called when any window is resized. If the window has been expanded, it closes all other windows. */ protected function onWindowSelect(event:Event):void { var window:Window = event.target as Window; if(window.minimized) { for(var i:int = 0; i < _windows.length; i++) { _windows[i].minimized = true; } window.minimized = false; } _vbox.draw(); } public override function set width(w:Number):void { _winWidth = w; super.width = w; } public override function set height(h:Number):void { _winHeight = h - (_windows.length - 1) * 20; super.height = h; } } }