/** * ProgressBar.as * Keith Peters * version 0.9.1 * * A progress bar component for showing a changing value in relation to a total. * * Copyright (c) 2010 Keith Peters * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.bit101.components { import flash.display.DisplayObjectContainer; import flash.display.Sprite; public class ProgressBar extends Component { private var _back:Sprite; private var _bar:Sprite; private var _value:Number = 0; private var _max:Number = 1; /** * Constructor * @param parent The parent DisplayObjectContainer on which to add this ProgressBar. * @param xpos The x position to place this component. * @param ypos The y position to place this component. */ public function ProgressBar(parent:DisplayObjectContainer = null, xpos:Number = 0, ypos:Number = 0) { super(parent, xpos, ypos); } /** * Initializes the component. */ override protected function init():void { super.init(); setSize(100, 10); } /** * Creates and adds the child display objects of this component. */ override protected function addChildren():void { _back = new Sprite(); _back.filters = [getShadow(2, true)]; addChild(_back); _bar = new Sprite(); _bar.x = 1; _bar.y = 1; _bar.filters = [getShadow(1)]; addChild(_bar); } /** * Updates the size of the progress bar based on the current value. */ protected function update():void { _bar.scaleX = _value / _max; } /////////////////////////////////// // public methods /////////////////////////////////// /** * Draws the visual ui of the component. */ override public function draw():void { super.draw(); _back.graphics.clear(); _back.graphics.beginFill(Style.BACKGROUND); _back.graphics.drawRect(0, 0, _width, _height); _back.graphics.endFill(); _bar.graphics.clear(); _bar.graphics.beginFill(Style.PROGRESS_BAR); _bar.graphics.drawRect(0, 0, _width - 2, _height - 2); _bar.graphics.endFill(); update(); } /////////////////////////////////// // event handlers /////////////////////////////////// /////////////////////////////////// // getter/setters /////////////////////////////////// /** * Gets / sets the maximum value of the ProgressBar. */ public function set maximum(m:Number):void { _max = m; _value = Math.min(_value, _max); update(); } public function get maximum():Number { return _max; } /** * Gets / sets the current value of the ProgressBar. */ public function set value(v:Number):void { _value = Math.min(v, _max); update(); } public function get value():Number { return _value; } } }