/** * VScrollBar.as * Keith Peters * version 0.9.1 * * A vertical scroll bar for use in other components. * * Copyright (c) 2010 Keith Peters * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.bit101.components { import flash.display.DisplayObjectContainer; public class VScrollBar extends ScrollBar { /** * Constructor * @param parent The parent DisplayObjectContainer on which to add this ScrollBar. * @param xpos The x position to place this component. * @param ypos The y position to place this component. * @param defaultHandler The event handling function to handle the default event for this component (change in this case). */ public function VScrollBar(parent:DisplayObjectContainer=null, xpos:Number=0, ypos:Number=0, defaultHandler:Function=null) { super(Slider.VERTICAL, parent, xpos, ypos, defaultHandler); } } }